Noticias de ultima
  • 12.00 SBC Summit Tbilisi Gears Up for Its Strongest Edition Yet
  • 12.00 Hell’s Hot 7’s – a classic slot with scorching modern energy by CT Interactive
  • 12.00 Win Systems to present its premium Gold Club electronic roulette at OIGA 2025
  • 12.00 iGaming: EGT Digital and Optimove Partner to Power Real- Time CRM Marketing
  • 12.00 High Stakes in the City: NYC’s Casino Race Down to Eight Final Bids
  • 12.00 IGT Brings Retro Flair and Strategic Vision to Lima with “Spin to the 80’s” Experience
  • 12.00 Improvements to UK Gambling Commission approach to fining gambling operators
  • 12.00 UK Competition Watchdog Reviews Sportradar and IMG Arena Merger
  • 12.00 Dutch Gaming Authority sees a good transition from ban on sports sponsorship
  • 12.00 Macau gaming tax revenue downward revised by the government
Gaming

American Gaming Association Releases Comprehensive Industry Responsibility Report

Thursday 28 de February 2019 / 13:45

2 minutos de lectura

(Washington).- Landmark Research Done in Partnership with U.S. Chamber Foundation is Among the First-Ever Comprehensive Analyses of An Industry’s Community Impact

American Gaming Association Releases Comprehensive Industry Responsibility Report

The American Gaming Association (AGA) and the U.S. Chamber of Commerce Foundation (USCCF) Corporate Citizenship Center today announced the release of first-of-its-kind research analyzing the scope of the U.S. casino gaming industry’s community impact and commitment to communities, employees and customers.


Key findings from the report include:



  • Gaming industry respondents reported $367 million in charitable giving last year;

  • Ninety-three percent have comprehensive recycling and energy efficiency programs, 50% higher than the overall private sector;

  • Sixty-nine percent have an institutionalized diversity and inclusion hiring effort;

  • Gaming industry employees contribute more than 422,000 volunteer hours per year, nearly five-times more hours per employee than technology industry employees; and

  • One-hundred percent of AGA member companies surveyed have a responsible gaming policy.


The research revealed that a majority of companies are committed to responsibility as an integral part of their strategic goals and that the overall success of the gaming industry depends on how well companies can support the communities they serve. The gaming industry outpaces most private sector industries in its commitment to diverting waste from landfill and instituting green building and water conservation programs. The full research is available here.


“Above all else, the gaming industry’s highest priority is to promote responsibility in all that we do, from being constructive partners in the communities where we operate, providing exceptional career opportunities to industry employees and ensuring all patrons have the tools they need to engage in our offerings in a responsible manner,” said Bill Miller, president and chief executive officer of the American Gaming Association. “Today’s report shows that the gaming industry is making good on our promise to be responsible community partners, contributing economically and socially to communities across the country.”


“While corporate social responsibility (CSR) reports continue to become standard practice among American businesses, it is rare to see the collective impact of an entire sector,” said Carolyn Cawley, president of the U.S. Chamber Foundation. “We’re proud to work with AGA to release this groundbreaking research that illustrates the gaming industry’s positive efforts in the communities they serve.”


Methodology: The Chamber Foundation analyzed the corporate social responsibility (CSR) programs of AGA members, including a variety of company types and sizes, through quantitative and qualitative research. In the third quarter of 2018, USCCF and AGA surveyed and interviewed 15 AGA member respondents on the scale and scope of their corporate social responsibilities. Those companies represent 168 casino properties, 235,000 U.S. employees and $33 billion in total revenue.

Categoría:Gaming

Tags: AGA,

País: United States

Event

Peru Gaming Show 2025

18 de June 2025

Key debate during PGS 2025: Enforcement: Process to ensure compliance (laws, norms, rules)

(Lima, SoloAzar Exclusive).- During the 2025 edition of the Peru Gaming Show, the conference ‘Enforcement: Process to ensure compliance (laws, norms, rules)’ took place, with an international panel of professionals who debated about the current challenges to combat illegal gaming and guarantee the application of the laws in the sector, both in Peru and in the Latam region.

Monday 14 Jul 2025 / 12:00

“Localization is a critical factor for success in Latin America:” Roman Bogoduhov, Endorphina

(Lima, SoloAzar Exclusive).- In this Q&A, Roman Bogoduhov, Endorphina Senior Business Expansion Manager – LATAM, shares his experience at recent PGS 2025, highlighting an improvement in the number of participants, greater activity and new platforms and operators. Read more about Endorhina new releases, the Peruvian regulation and new market insights in this article.

Friday 11 Jul 2025 / 12:00

DS Virtual Gaming Drives Strategic Alliances and Regional Expansion in the Peruvian Market Starting at PGS 2025 

(Lima, SoloAzar Exclusive).- With an innovative virtual offering, DS Virtual Gaming is positioning itself as a key player in the growth of the Peruvian gaming market. The company presented agile solutions for physical locations, highlighted the HD quality of its videos, and reaffirmed its commitment to local technical support. Discover how it plans to conquer new markets in Latin America in this interview with Jessica Quevedo, Head of Business Development LatAm. 

Thursday 10 Jul 2025 / 12:00

SUSCRIBIRSE

Para suscribirse a nuestro newsletter, complete sus datos

Reciba todo el contenido más reciente en su correo electrónico varias veces al mes.

PODCAST

MÁS CONTENIDO RELACIONADO